Hydron, Second Rise
by on
Hydron, Second Rise
by on

Hydron, Second Rise

Whenever you draw a card, put a +1/+1 counter on Hydron, Second Rise.
{3}, remove a +1/+1 counter from Hydron: Chose one:
- Target creature gains +1/+1 until end of
turn.
- Target creature gains -1/-1 until end of
turn.

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