Hyper-charged Cyberkin
by on
Hyper-charged Cyberkin
by on

Hyper-charged Cyberkin
Hyper-charged Cyberkin

{1}: Gain +1/+1 until the end of turn.
Well Equipped (This card gains Trample when
equipped.
)
"After the first siege from the Avi, I gained some inspiration from how they charge themselves with
aura from the rifts they use. I thought of creating a
Cyberkin that could hyper-charge itself using energy
from the Grid. The result was, much more successful
than expected. Naalin doesn't like it though, says it
hurts her babies, or something like that." - Niina,
Cyberkin Designer

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