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Hyperduck
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Hyperduck
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Hyperduck

Flying, Indestructible At the beginning of your upkeep, if you control seven or more employees, as well as Carter and Briggs, The Baby ducks, and The Geese, Hyperduck exiles all of them and becomes an artifact creature until end of turn. Whenever Hyperduck attacks and oppontent, if it has exiled 10 or more legandary creatures, destroy all lands defending opponent controls.

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