Hyperion the Living Dawn
by on
Hyperion the Living Dawn
by on

Hyperion the Living Dawn

Hyperion costs X less to cast, where X is the
damage you've dealt to players this turn.
When Hyperion enters the battlefield, destroy all permanents opponents control that were dealt
damage this turn.
{1}{r}{w}: Target creature gains Double Strike and Trample until end of turn.
Rebirth - 3{w}{r}{g}, 5

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