Hyrm, Raised City
Hyrm, Raised City Enters the battlefield tapped
{t}: Add {w} or {u} to your pool
{2}{w}{u}: Hyrm, Raised City becomes a 7/2 White and Blue creature
with Flying and "When this creature attacks, exile target creature,
then return it to the battlefield under it's owner's control" until
end of turn.
Card Comments