Hysterical Inspiration
Exile the top three cards of your library, you
may play them until the end of your next
turn. Take an extra turn after this one.
Maneuver {7}{u}{r} ({3}, Exile this card from
your hand or graveyard: draw a card. Cast it on
a later turn for its maneuver cost.)
"So, two monks and a faerie walk into a bar..."
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