I Do Three Bullets
Roll a d6, activate only once per turn.
1-5 | Create X mana equal to your dice roll,
up to one of that mana can be of any color.
Choose an opponent, they gain control of
I Do Three Bullets and must activate it
before their next end step. IDTB phases out.
6 | You lose the game, this ignores
replacement effects.
—
Put an empty chamber in that gun!
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