Icarus, the Phoenix
Icarus Dive{r}{r}: Deal 1 damage to 3 creatures.
Fire Spirits{r}{r}: Deal 1 damage to up to 2 creatures
every turn for 3 turns.
Sun Ray{r}{r}{r}: Choose up to 4 creatures. If it's
under your control, heal it 1 toughness every turn for
3 turns. If otherwise, deal 1 damage to it for 3 turns.
Supernova{r}{r}{r}{r}: Phase out. When you phase
back, every creature not under your control gets
-2/-0 until end of turn.
Chirp!
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