Ice and Fire (3) - Chaos
by on
Ice and Fire (3) - Chaos
by on

Ice and Fire (3) - Chaos

24'' / Damage / Hex / Missile / Instant
{7} : The target suffers 2D6 hits with
Strength 4, Armour Penetration 0, and
Magical Attacks. Successful Armour
Saves against wounds caused by this
spell must be rerolled.

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