Ildun, Lost in Time
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Ildun, Lost in Time
by on

Ildun, Lost in Time

1: Choose a card at random from your hand
and exile it. If you exile a nonland card this way,
put five time counters on that card.
It gains suspend.
(At the beginning of your upkeep, remove
a time counter from that card. When the last
counter is removed, cast it without paying
its mana cost.)

Whenever you cast a spell without paying
its mana cost, you draw a card and skip your
next draw step.

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