Illuminor Szeras
by on
Illuminor Szeras
by on

Illuminor Szeras

M8" WS3 BS3 S6 T6 W7 A4 Ld10 Sv3
Rites of Reanimation x2
Empyric Overcharge (Aura): 12" perils on doubles
Atomic Energy Manipulator: Fight phase, if kill
enemy model, can use Mechanical Augmentation
Mechanical Augmentation: Movement phase roll
d3, a core unit with 6" gets +1S, +1T +1BS

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