ilummina, growth of nature
{g/u}{g/u}{g/u}{g/u}{x}{t}gain control of x target creature with or
less.
when illummina enters the battlefield, untap 7 lands.
when ever a land taps or untaps put a charge counter on
illummina.
remove 30 charge counters from illumma: search your library for any
amount of lands. they become 3/3s with trample and tap add{g/u}
or create a 30/30 with indistructible and hexproof and flying
hexproof, flying.
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