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Imprison the Mind
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Imprison the Mind
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Imprison the Mind

All players exile their libraries, hands, and graveyards. Put all lands exiled this way onto the battlefield under their owners' control. All
players choose 7 cards they own from exile,
reveal them, then put them into their hands.
Players skip their draw step for the rest of the
game. Players lose 1 life at the beginning of their
end step for the rest of the game.

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