Imprison the Mind
All players exile their libraries, hands, and graveyards. Put all
lands exiled this way onto the battlefield under their owners'
control. All
players choose 7 cards they own from exile,
reveal them, then put them into their hands.
Players skip their draw step for the rest of the
game. Players lose 1 life at the beginning of their
end step for the rest of the game.
Card Comments