Independence Hall
by on
Independence Hall
by on

Independence Hall

At the beginning of each player's turn, they gain protection from a color of their choice until their next turn. You cannot choose the same color twice.
Whenever a player planeswalks, each player makes a Human Slave token for every Human they control.
CHAOS When chaos ensues, if there is no monarch, whoever caused chaos becomes the monarch. Then, the monarch has one creature they control and one creature they don't control fight. This occurs twice.

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