Infestation
by on
Infestation
by on

Infestation

The target must pass a Constitution save
or take 1d6 poison damage and move 5 feet
in a random direction.
This movement doesn't provoke opportunity
attacks, and if the target can't move or the
direction is blocked, it doesn't move.
The damage increases by 1d6 when you
reach 5th, 11th, and 17th level.

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