Infiltration Expertise
by on
Infiltration Expertise
by on

Infiltration Expertise

You can unfailingly create false identities for
yourself. You must spend seven days and 25 gp
to establish the history, profession, and affiliations for an identity. You can't establish an identity that belongs to someone else.
Thereafter, if you adopt the new identity as a disguise, other creatures believe you to be that
person until given an obvious reason not to.

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