Infiltrator's Lockpicks
by on
Infiltrator's Lockpicks
by on

Infiltrator's Lockpicks

Equipped creature gets +1/+0.
{2}: Equipped creature can't be blocked this turn,
then flip a coin. If you lose the flip, destroy
Infiltrator's Lockpicks.
{3}, Sacrifice Infiltrator's Lockpicks: Destroy
target Wall.
Equip {1}

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