Infinite Void
As Infinite Void enters, draw cards equal to the number of cards you own in exile. As long as you own 3 or more cards in exile, creatures can’t attack you unless those creature’s controllers’ pay {2} for each attacking creature. As long as you own 5 or more cards in exile, your opponents can’t cast spells during your turn. As long as you own 10 or more cards in exile, creatures your opponents control lose all abilities and have power and toughness 1/1.


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