Inherited Quirks
by on
Inherited Quirks
by on

Inherited Quirks

At the beginning of combat on your turn,
creatures you control get first strike if you
control a creature with first strike, the same
is true for double strike, flying, lifelink, haste, hexproof, indestructible, intimidate, deathtouch, menace, reach, skulk, vigilance and trample.
{1}{w}: Target creature you control gains vigilance,
first strike, or lifelink until end of turn.

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