Insanity
by on
Insanity
by on

Insanity

Enchant player
Enchanted player rolls a d6 at the start of their
upkeep. If they roll a 1, they lose the game. If
they roll a 2, they sacrifice all creatures that
they control. If they roll a 3, they discard their
hand. If they roll a 4, they sacrifice 4 permanents
they control. If they roll a 5, they lose 5 life. If
they roll a 6, they destroy Insanity.
Enchanted player cannot affect Insanity

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