Investiture of Wind
Duration: 10 minutes, Concentration
- Ranged weapon attacks made against you have
disadvantage on the attack roll.
- You gain a flying speed of 60 feet. If you are
still flying when the spell ends, you fall, unless
you can somehow prevent it..
- You can use your action to create a 15 ft cube
of swirling wind within 60 feet of you. Each
creature in that area makes a Con save. A
creature takes 2d10 bludgeoning damage on a
failure, or half as much on a success.
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