Invoke the Kraj
by on
Invoke the Kraj
by on

Invoke the Kraj
Invoke the Kraj

Two target creatures exchange abilities until end of turn.
Perpetuate {2}{g}{u} (You may cast this spell for its perpetuate cost. If you do, change its text by removing all instances of "until end of turn.")
"Don't you want a neuroboretum cluster too? "

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