Ipsumancy
When a homunculus die, put a ipsum counter on Ipsumancy.
Creatures you control have reaction X. (When this creature dies
in combat, it causes X damage to the creatures that dealt damage to
it. Where X is the
number of counters on Ipsumancy. If a creature has multiple
instances of reation, each triggers separately.)
Erase, build, extinguish, resurrect, obliterate. Repeat.
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