Iron Javelin
Melee: Deals Strength + 2{r} Damage
Ranged: Deals Dexterity + 3{r} Damage
Uses Coordination to hit.
When thrown add 1 difficulty for every
4 units passed.
4{p/g} Adv->Pin an enemy down,
immobilizing it for 1 turn
1{p/u} Tri-> Hit every target in a line.
Card Comments