Ironman Mk.50
by on
Ironman Mk.50
by on

Ironman Mk.50

+2: Ironman becomes a 5/5 with flying and vigilance until end of turn
-5: Destroy target creature with converted mana cost 3 or less, or a creature with 3/3 and under
-10: Destroy one target creature, enchantment, and artifact

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