Ironskull, the Dark Master
by on
Ironskull, the Dark Master
by on

Ironskull, the Dark Master

Lifelink, Flying, Teleport (Whenever this creature would die, you may pay five life. If you do, put a +1/+1 counter on it and put it into The Realm.)

Voice of the Otherworldly-At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, vigilance and swampwalk.

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