Ishinta, The conjourer
When Ishinta, The conjourer enters the battlefield, each opponent
discards a card at random. For each creature put a ''Memory
phantom''of that creature on to the battlefield. For each
noncreature spell, draw a card. For each land card, your spells
cost {2} less until end of turn.
Illisions you control gets +1/+1.
Whenever a creature is put in a graveyard from anywhere but the
battlefield, create a ''memory phantom'' of that creature.
Card Comments