Iymrith, Desert Doom
by on
Iymrith, Desert Doom
by on

Iymrith, Desert Doom

Flying
Iymrith, Desert Doom has ward {4} as long
as it is untapped.
Whenever Iymrith deals combat damage to
a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal
to the difference.

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