Izer's Guard
Necro {b}(If a creature card with {b} in its mana cost
went to the graveyard from anywhere this turn, this
spell costs {b} less to cast.)
First Strike, Protection from Enchantments
When Izer's Guard enters the battlefield, you may
move all +1/+1 counters from target creature to it.
{b}{b}: Izer's Guard gets +1/+0 until end
of turn.
Card Comments