Jack, the Arbiter
When Jack, the Arbiter enters the battlefield put a
Shroom counter on target opponent. Shroom counters
exempt target opponent from Jack, the Arbiter's abilities.
White and or Blue spells you play cost 1 less to play.
Spells your opponents play cost 1 more to play.
{2}{t} Transfer Shroom Counter from target opponent
to another opponent.
Card Comments