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Jacob Commander #2
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Jacob Commander #2
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Jacob Commander #2

You may cast sorcery spells from exile as though they had flash At the beginning of combat on your turn, target commander you control gets +X+X until end of turn, where X is the number of noncreature cards you own in exile. Whenever a commander you control deals noncombat damage to a player, you may exile target instant or sorcery card from your graveyard. If you de, copy that card. You may choose new targets for the copy. {flavor} dih

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