James Raynor
by on
James Raynor
by on

James Raynor

First Strike, Reach, Vigilance, Haste
Raynor's raiders {1}{r}: Create two Marine tokens,
they gain haste until end of turn.
We all got our choices to make: Sacrifice two creatures Raynor gains hexproof until end of turn.
Always got a card to play {2}{r}: Deal 3 damage to
each creature you don't control. Activate this
ability once per turn.
About time we kick this revolution into overdrive.

Love this card?

Support Stim2Win's creations
with a gift of Premium Membership!

Gift

Card Comments