Jarrad, Spell Dodger
Whenever a spell leaves the battlefield without resolving, you draw
a card and Jarrad, Spell Dodger deals 2 damage to target creature
or player.
1{u/r}{t}: Change the text of target spell or permanent by
replacing all instances of one color word with another until end of
turn
4{u/r}{u/r}{t}: Exile another target creature, then return that
card to the battlefield under its owner's control.
Poof!
Card Comments