Jarrad, Spell Dodger
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Jarrad, Spell Dodger
by on

Jarrad, Spell Dodger

Whenever a spell leaves the battlefield without resolving, you draw a card and Jarrad, Spell Dodger deals 2 damage to target creature or player.
1{u/r}{t}: Change the text of target spell or permanent by replacing all instances of one color word with another until end of turn
4{u/r}{u/r}{t}: Exile another target creature, then return that card to the battlefield under its owner's control.
Poof!

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