Jedi Consular
-: Saber Strike: Target within 3 places takes 1 unblockable damage.
(Use once per turn before combat.)
-: Force Mend: Each friendly ally in the same zone as Jedi Consular
heal for 1. (Usable once per turn.)
-: Attack as Defense: During combat flip a coin, if heads ignore
defend rolls. Jedi Consular heals equal to the amount of damage
done.
Card Comments