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Jedi Consular
-: Saber Strike: Target within 3 places takes 1 unblockable damage. (Use once per turn before combat.)
-: Force Mend: Each friendly ally in the same zone as Jedi Consular heal for 1. (Usable once per turn.)
-: Attack as Defense: During combat flip a coin, if heads ignore defend rolls. Jedi Consular heals equal to the amount of damage done.


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