Jedi Temple Guards
Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn’t have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.{flavor}“It has been centuries since invaders dared set foot in the Temple’s halls. Should they come again, the yellow blades of the Guard shall meet them.” ―Kolloma Ree


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