Jericho, Queen's Assassin
by on
Jericho, Queen's Assassin
by on

Jericho, Queen's Assassin

+1: Target creature can't be attacked and gains Flash until end of turn.
-5: All creatures you control gain Flash and Vigilance until end of turn. Draw a card, exile a card.
-8: Flip a coin, if heads target creature gains vigilance, haste, first strike, and deathtouch. If tails target player loses 12 health.

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