Jevil, Chaos Causer
Chaos (When Jevil, Chaos Causer is played, all creatures lose all
abilities but gain haste and double strike.)
{t}: All spells cost 2 less to cast.
{b}{b}: 5 damage into target creature
or player.
When Jevil, Chaos Causer is killed, he becomes Devilsknife that
gives +5/+0 when equipped to a creature.
"CHAOS, CHAOS!" -Jevil
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