Jim Raynor
by on
Jim Raynor
by on

Jim Raynor
Jim Raynor

+1: Put a +1/+1 counter on target creature. It gains haste until end of turn.
0: Create a 1/1 red Marine creature token.
-2: Jim Raynor deals damage to target creature or planeswalker equal to the number of creatures you control.

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