Jinn the Necromancer
+1: Discard a card then Draw a card lose 1 life and Reanimate
1.
0: Gain an emblem that reads "If you control Jinn the necromancer
he has hexproof"
-5: Reanimate 1, Reanimate 1, Reanimate 1, If this card would leave
the battlefield this turn, instead return it to your side of the
field. Lose 3 HP
Card Comments