Jo, Second Celestial Prisoner
by on
Jo, Second Celestial Prisoner
by on

Jo, Second Celestial Prisoner

Indestructible
Jo, Second Celestial Prisoner costs {2} less for each time it is placed into exile. When Jo, Second Celestial Prisoner, enters , for each opponent exile up to one creature, land, and enchantment that player controls. Return the permanents under this players control as colorless, artifacts named "keys to the vault"

{r}{r}{r}{u}{u}{u}{b}{b}{b} Exile Jo first celestial prisoner and 9 other keys to the vault: create a 40/40 indestructible, hex proof, trample, lifelink, flying creature nam

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