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John the Ascended
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John the Ascended
by on

John the Ascended

Flying, Lifelink, Hexproof For each Human you control that is tapped but not attacking, add +0/+1 to John the Ascended until end of turn. For each Demon you control that is tapped and attacking, add +1/+0 to John the Ascended {W} Regenerate John the Ascended, then transform it {flavor} SHOEBODY DO-DO-DO-DO-DO! BOP!5

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