Joker, the Fool
When Joker enters the battlefield, choose a creature that an
opponent controls. Create a token that is a copy of that creature.
That
token gains "Bestow {2}: Enchanted creature gains +X/+Y, where X is
equal to this creature's power, and Y is equal to this creature's
toughness. You can only target
cards named Joker, the Fool with this effect."
Card Comments