Joker, the Fool
by on
Joker, the Fool
by on

Joker, the Fool

When Joker enters the battlefield, choose a creature that an opponent controls. Create a token that is a copy of that creature. That
token gains "Bestow {2}: Enchanted creature gains +X/+Y, where X is equal to this creature's power, and Y is equal to this creature's toughness. You can only target
cards named Joker, the Fool with this effect."

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