Jordan, the Dungeon Master
by on
Jordan, the Dungeon Master
by on

Jordan, the Dungeon Master

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

{1}{g}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both
have partner.)

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