Journey of Recovery
Choose a creature you control.
Untap the chosen creature. It gains haste,
vigilance, trample, and lifelink until end of turn.
It must attack this turn if able.
The next time this turn you gain life, draw a card.
The next time this turn the chosen creature deals
combat damage to a player, Draw two cards and
regenerate the chosen creature.
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Many sojourners sought ancient things that progression
had forgotten - perhaps it chose to forget...
Card Comments