Journey to Dawn
by on
Journey to Dawn
by on

Journey to Dawn

Multikicker {1} (You may pay an additional {1} up to three-times as you cast this spell.)
Choose one for each time this spell was kicked:
•Prevent all damage that would be dealt to target player, this turn.
•All creatures target player controls gain lifelink,
until the end of turn.
•Regenerate target creature.

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