Journey to the Tree of Winds
(As this Saga enters and after your draw step, add a lore
counter. Sacrifice after III.)
I — Destroy target creature with flying.
II — Other permanents you control gain hexproof until the end of
your next turn.
III — Until end of turn, whenever you tap a land for mana, add one
mana of any type that land could produce to your mana pool.
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