Kain Highwind, Dragoon
First strike, reach
At the beginning of combat on your turn, you
may pay {r}{w}. If you do, exile Kain Highwind,
Dragoon. Return it to the battlefield under its
owner's control at the beginning of the next end
step. Kain deals damage equal to its power to
target permanent. If that permanent is a Dragon, destroy it
instead.
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