Kalama, the Spiked Demon
by on
Kalama, the Spiked Demon
by on

Kalama, the Spiked Demon

Flying, Hexproof, Flash
When Kalama, the Spiked Demon enters the battlefield, draw 2 cards from your library.
You may play those cards or put them into your
hand. Creatures you control gain +2/+2 and
until the end of turn. Dragons you control gain
Monstrous until the end of turn.
Born of fire and stone, this infernal fury is said to
have burned cities to bare dust.

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