Karosh the Defender
by on
Karosh the Defender
by on

Karosh the Defender

When this enters the battlefield after being cast, gain 6 life, then surveil 6, then draw 1.
Flying, ward {4}, ignores evade abilities
{w/b}, Discard this: Choose 1:
• Target creature gains absorb 1 this turn.
• Surveil 2, then gain 4 life.

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