Karvin the Rogue Mercenary
Karvin cannot be blocked by creatures three or greater.
When Karvin deals combat damage to a player, that player reveals
his or her hand and you choose a non-land permanent. You gain
control of that permanent until end of your turn. Exile it at the
end of your turn. If it is a creature or artifact, that player
discards two cards.
"My turn."
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